Lena, a talented writer, accepted a sci-fi project through ghostwriter services, expecting just another imaginative job. But as she crafted scenes of futuristic cities and technological breakthroughs, they began appearing in real life. News reports mirrored her words, and inventions she described became reality overnight. At first, it felt like magic—until she wrote about a looming catastrophe. Terrified, Lena tried to change the story, but the future had already taken shape. Now, she had one chance to rewrite fate before her fiction became a nightmare. The question remained—was she truly the author, or was something else writing through her?
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The issue stems from several factors, including POE 2 Currency Orbs the lack of sufficient rewards from rare monsters and the disparity in drops for unique bosses. Rare monsters, especially those encountered in endgame areas, have modifiers that increase their difficulty. However, the loot they drop has often failed to justify the added challenge. Players have also reported frustration with "unlucky" drops, particularly when a unique boss provides meager rewards early in the game, significantly impacting progression.
The rarity bonus per rare mod will double, while the quantity bonus per rare mod will increase by 10%. Rare monsters in the endgame will have a higher chance of spawning with more modifiers, scaling rewards naturally as players progress through the campaign and into endgame content.
Each map will now feature a guaranteed minimum number of rare monsters, ensuring that players encounter more opportunities to earn valuable drops. The increased average number of rare mods per map will further boost loot quality.
Unique monsters will no longer drop more than 50% gold, and act bosses and map bosses are guaranteed to drop at least one rare item. These changes aim to balance the risk-reward dynamic, ensuring that tougher encounters feel worthwhile and that players have more consistent access to loot essential for crafting, upgrades, and trading in the game's economy.
Another area of concern addressed by GGG involves dodge rolls. Players reported frequent instances of being trapped by monsters, leading to unavoidable deaths. While GGG maintains that getting trapped is an intentional part of the Path of Exile 2 Currency Orbs game's design, the frequency was deemed excessive. Adjustments to dodge roll mechanics will make it slightly easier for players to escape tight situations without removing the underlying challenge.